If you are not sure how to do each step, repeat the entire process with that step as the goal in step #1Ĥ) If possible without the other steps done, test the step you programmed in #3:Īn example of an untestable step would be establishing a system for storing the lobby locations, as with that step done by itself there is no command to store a lobby location so you can skip #4 and instead test the step later once the other steps necessary to test the current step are completed.Īn example of a testable step would be the command to hook into the location storing system and set a location.
Teleport users to the lobby before & possibly after the gameģ) Write the code for the first step and put it into your plugin"
Works nearly the same as MinigamesParty as it allows Arcade (play through all minigames in one run + shuffle), is more stable, doesn't. Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame Race - A Multiplayer race Minigame Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a. I released a new huge minigames project called MinigamesLib which can be seen as 'MinigamesParty 2.0' pretty much. The Possible Minigame types are: Single Player - for jump puzzles, mazes etc. Create a command to hook into that system and set the lobby location This is a set of minigames each 60 seconds long which you can play in one run. Establish a system for storing the lobby locations
In this case it would be to have a lobby system in your plugin.Ģ) Break your goal down into several small and manageable steps that you know how to create: Generally, when trying to solve a programming problem, use these steps: config: defaultmaxplayers: 4 default amount of maximum players that are allowed to join an arena defaultminplayers: 2 default amount of minimum players that can join an arena lobbycountdown: 30 amount of time in seconds to countdown in lobby ingamecountdown: 10 amount of time in seconds to countdown ingame before the final start. There will not be a Youtube video for everything, and you can make something without a Youtube video by figuring out how it needs to work yourself. Click to expand.You should learn Java and the Bukkit APIs fully before attempting to create a mini-game.